ArtWorks 2 and Crystal fly on the Iyonix! (updated) :: My RISC OS :: What we make it!
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Press Release: ArtWorks 2 and Crystal fly on the Iyonix! (updated)

Monday, April 07, 2003 - 10:38 PM, (2233 Reads)

Martin Wuerthner has sent us a press release about the forthcoming ArtWorks 2.

First benchmarks of the current development version of ArtWorks 2 running on Castle's XScale-powered Iyonix computer have shown stunning results beyond expectation. Henk Huinen's well-known "raindrop" illustration, the front cover of the June 2002 issue of Acorn Publisher, renders more than 5 (FIVE!) times faster on the Iyonix than on a StrongARM RiscPC with a ViewFinder card. Compared to emulating ArtWorks 1.7 using Aemulor 2.10 on the Iyonix, rendering this illustration in ArtWorks 2 running natively still shows a threefold speed-up.

Henk's illustration requires more than 80,000 shapes to be rendered and makes heavy use of Crystal's transparency options. It is undoubtedly one of the most complex ArtWorks illustrations ever created.

ArtWorks 2, the new 32-bit compatible version of the platform's best-selling advanced vector graphics application, is planned to be released at this year's Wakefield Show on May 10th. More details about MW Software and ArtWorks can be found at
Martin's website.


Updated (8th April 2003)
Martin sent us a clarification to the above press release - quoted below in full...

Clarification and addendum to the Press Release titled "ArtWorks 2 and Crystal fly on the Iyonix" of 07-April-03:

I would like point out that the reported five-fold speed-up was observed when rendering Henk Huinen's illustration to a 1280 by 1024 pixel screen mode with 16 million colours. Rendering less complex files or rendering at a lower screen resolution is unlikely to show such a high speed increase.

Please note that this overproportional speed-up does not mean that the Iyonix is five times faster than a StrongARM RiscPC. The surprising extra speed-up is caused by the way Crystal works: Due to the fact that Crystal updates the screen at a configurable fixed time interval while rendering complex illustrations, a slower machine spends a higher proportion of the overall time updating the screen than a faster machine. Therefore, these figures cannot serve as a general machine benchmark. For the record: The
screen update interval of Crystal was set to its default value of 2 sec.

In the context of comparing the computing power of two computers, publishing such a speed-up would be cheating, but please note that I am not comparing a StrongARM RiscPC to an Iyonix here. I am comparing a real-world task in two graphics design setups. As far as the end user (i.e., the graphics designer) is concerned, the important thing is productivity. When working on Henk Huinen's illustration a graphics designer using ArtWorks 2 on the Iyonix can enjoy the same quality of service (rendering to a 1280x1024x16M screen with a 2 seconds update interval) while getting control back 5 times faster than someone using a standard RiscPC based setup, which means that the ArtWorks 2/Iyonix setup provides the basis for a significantly higher productivity.

For those interested, the timings were as follows (1280x1024 screen mode):
* Iyonix/ArtWorks 2 (16M colours): 31 seconds
* Iyonix/ArtWorks 1.7 using Aemulor (16M colours): 105 seconds
* StrongARM RiscPC/ViewFinder (16M colours) 160 seconds
* StrongARM RiscPC without ViewFinder (256 colours): 157 seconds

The timing on a RiscPC without ViewFinder had to be made in 256 colours (because this is the highest colour depth supported at the given resolution) and is remarkably similar to the ViewFinder result in 16M colours, which is not surprising because this is a Crystal-based drawing
and Crystal eliminates most of the significant slow-down imposed by ViewFinder on applications rendering graphics directly to the screen.

Martin

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